poniedziałek, 30 stycznia 2017

[Devpost] Zew is out!

I've made this game in like 3 days.

It's total garbage in terms of gameplay.
I had to cut some heavy features that could make the game far more enjoyable, like choosing the answers in dialogue system.
Yet, I've learned two valuable things in this development process:
  • Combining shaders, having more than one at a time working
  • Scaling the shader effect to fullscreen
You'll witness an overusage of this in my future projects :D

Link to that masterpiece!

Have a great day!

Brak komentarzy:

Prześlij komentarz